Starting as an intern at a game studio can feel both exciting and intimidating. For me, joining BUT Company was the start of a journey into a world I’d only dreamed about — mobile game development, creative teamwork, and rapid learning.
Here’s a glimpse of what my first month was like.
Week 1: Welcome and Onboarding
The first day was all about introductions — meeting my team, learning about the company’s mission, and getting familiar with tools like Jira, Slack, and Unity. Everyone was super welcoming and eager to help.
I started with small tasks — fixing UI bugs and updating art assets — which helped me get comfortable with the workflow and codebase.
Week 2: Diving Into Development
By the second week, I was contributing to real game features. Pair programming sessions with senior developers boosted my skills, and daily stand-ups kept the team in sync.
I learned how to balance creativity with deadlines, and the importance of clear communication.
Week 3: Testing and Feedback
Testing builds on different devices was a key part of my work. I also took part in feedback meetings where everyone shared ideas openly. It was inspiring to see how every voice counts in making better games.
Week 4: Reflection and Growth
After a month, I felt proud of the small but real impact I’d made. I also discovered areas to improve — coding, art, and even time management. The mentors at BUT Company encouraged me every step of the way.
Final Thoughts
Being an intern at BUT Company isn’t just about learning technical skills — it’s about growing as part of a passionate team that makes games people love.
If you’re thinking of applying, my advice is simple: be curious, be bold, and be ready to learn.
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